Enhancing Design Education with Virtual Reality: Effects on Student Learning and Performance
List of Authors
  • Chuan Sie Pei, Ong Ei Lin, Teo Pei Kian

Keyword
  • Virtual Reality (VR), Design Education, Learning Experience, Higher Education

Abstract
  • This study examines the impact of Virtual Reality (VR) technology on enhancing student learning and performance in higher education design courses. The study aims to examine and evaluate the integration of VR technology in design courses for higher education. A mixed-methods approach was employed in the research, where undergraduate design students in a private University located in Malaysia participated in a VR-enhanced learning process over a six-week period within their Studio Project module. Data collected from quantitative research through pre-test and post-test assessment and project evaluation. Student surveys and observations contributed to the qualitative data. Findings and data analysis reveal that students utilizing VR technology in their educational experience exhibit notable enhancements in spatial awareness, ideation, and performance relative to their counterparts in conventional environments. Besides, students survey reported the increased levels of learning engagement, motivation, and satisfaction. Integrating VR technology into design classrooms is essential for enhancing students' learning outcomes and engagement. The results show that the integration of VR technology has a lot of educational benefits for design education and should be seen as a strategic tool in this area. The incorporation of VR technology in design education has challenges and limitations concerning infrastructure development, cost efficiency, and effective pedagogy.

Reference
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