1. Azuma, R., Baillot, Y., Behringer, R., Feiner, S., Julier, S., & MacIntyre, B. (2001). Recent advances in augmented reality. IEEE computer graphics and applications, 21(6), 34-47.
2. Billinghurst, M., & Duenser, A. (2012). Augmented reality in the classroom. Computer, 45(7), 56-63.
3. Chu, S. Y., Mohd Normal, S. N. S. A. B., McConnell, G. E., Tan, J. S., & Joginder Singh, S. K. D. (2020). Challenges faced by parents of children with autism spectrum disorder in Malaysia. Speech, Language and Hearing, 23(4), 221-231.
4. Escobedo, L., Nguyen, D. H., Boyd, L., Hirano, S., Rangel, A., Garcia-Rosas, D., ... & Hayes, G. (2012, May). MOSOCO: a mobile assistive tool to support children with autism practicing social skills in real-life situations. In Proceedings of the SIGCHI conference on human factors in computing systems (pp. 2589-2598).
5. Faja, S., & Dawson, G. (2017). Autism spectrum disorder. Child and Adolescent Psychopathology, Third Edition, 745-782.
6. Howlin, P., Magiati, I., & Charman, T. (2009). Systematic review of early intensive behavioral interventions for children with autism. American journal on intellectual and developmental disabilities, 114(1), 23-41.
7. Karami, B., Koushki, R., Arabgol, F., Rahmani, M., & Vahabie, A. H. (2021). Effectiveness of virtual/augmented reality–based therapeutic interventions on individuals with autism spectrum disorder: a comprehensive meta-analysis. Frontiers in Psychiatry, 12, 665326.
8. Kaur, J., Engkasan, J., Sivanesom, R., Bahar, N., Noorand, M., & Kamarudin, K. (2015). Technical report autism spectrum disorder research in Malaysia.
9. Khowaja, K., Banire, B., Al-Thani, D., Sqalli, M. T., Aqle, A., Shah, A., & Salim, S. S. (2020). Augmented reality for learning of children and adolescents with autism spectrum disorder (ASD): A systematic review. IEEE Access, 8, 78779-78807.
10. Krasny, L., Williams, B. J., Provencal, S., & Ozonoff, S. (2003). Social skills interventions for the autism spectrum: Essential ingredients and a model curriculum. Child and Adolescent Psychiatric Clinics, 12(1), 107-122.
11. Neik, T. T. X., Lee, L. W., Low, H. M., Chia, N. K. H., & Chua, A. C. K. (2014). Prevalence, diagnosis, treatment and research on autism spectrum disorders (ASD) in Singapore and Malaysia. International Journal of Special Education, 29(3).
12. Rasalingam, R. R., Muniandy, B., & Rass, R. (2014). Exploring the application of Augmented Reality technology in early childhood classroom in Malaysia. Journal of Research & Method in Education (IOSR-JRME), 4(5), 33-40.
13. Rasalingam, R. R., & Jaafar, J. M. (2024). Exploring the Enchantment: Projection Mapping Storybook in Early Childhood Classrooms of Malaysia. International Journal of Advanced Research in Education and Society, 6(2), 116-126.
14. Scholz, J., & Smith, A. N. (2016). Augmented reality: Designing immersive experiences that maximize consumer engagement. Business Horizons, 59(2), 149-161.
15. Tang, P. T. (2022). Toward vocational training for young people with Autism Spectrum Disorder (ASD) in Malaysia: Challenges, opportunities and reasonable hope.