Virtual reality for cardiopulmonary resuscitation training
List of Authors
  • Naraphol Deechuay , Ratchadawan Nimnual

Keyword
  • Virtual Reality, Cardiopulmonary, Resuscitation, CPR Training

Abstract
  • Resuscitation study is to help those who have stopped breathing or cardiac arrest to allow breathing and circulation to return to its original state. It is very important for us to know how to perform resuscitation operations correctly. This research aims to develop a virtual reality system for resurrection training. The purposes of VR Based CPR Training are 1) to create and develop the VR Based CPR Training, 2) to evaluate the quality of VR Based CPR Training by 5 experts and 3) to investigate the sample group’s satisfaction toward the VR Based CPR Training. This research is created by Unity game engine software, Arduino (open-source electronics platform) and Visual Studio Program. Hardware tools are Force Sensor, VR set and Leap Motion. The VR based CPR training program simulates situations of unconscious and a participant uses controlled hands, integrated with Leap Motion sensors, to interact with a model. There are 3 main steps 1) waking up the unconscious person, 2) calling an ambulance and 3) performing CPR within two minutes. The results are determined whether the training is passed or failed. The questionnaires are used to evaluate in quality and satisfaction of this research. Quality is evaluated by 3 experts in CPR and 3 VR. The result of evaluation in quality is good with 4.68 in average and 0.37 in standard deviation. Sample group is 30 students in Media Technology curriculum from King Mongkut’s University of Technology Thonburi, Bangkok, Thailand. The result of this research found that the satisfaction of the sample group is good level with 4.62 in average and the standard deviation is 0.10. Based on the obtained results, this research can be used for CPR training.

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