Design and Development of an AR System for Learning 3D Perspective Rendering
List of Authors
Chau Kien Tsong, Goh Wee Liang, Tan Su Huey
Keyword
Augmented Reality, 3D Perspective Rendering, Design Education, Student Engagement
Abstract
Augmented Reality (AR) has emerged as a promising technology for enhancing learning experiences, particularly in fields that require spatial thinking and visualization, such as product design and other design fields. This study presents the design and development of an AR learning system that aims to facilitate the learning of 3D perspective rendering, a fundamental design course for product design students to demonstrate their ideas. The proposed AR system combines AR capabilities with Alessi and Trollip’s Instructional Design model to create an immersive and interactive environment, which allows students to intuitively practice and master the principles of 3D perspective drawing. Through the AR system, students are able to view 3D models of different products superimposed on their physical workspace and provides step-by-step instructions for accurately rendering these models from various perspectives. This study demonstrated the design and development of the AR system and examines the impact of AR on student engagement and learning outcomes. The research findings indicate a significant improvement in both learning outcomes and student engagement.